Lately, I have become this grumpy person who cannot get invested in new things and keeps going back to old favourites instead. I abandoned Bravely Default II in favour of a Final Fantasy XII replay, I perk up when I hear about remakes or ports of old games, I cannot get interested in any fantasy novel though I try, I try. And I really have been craving stories to get lost in, exciting cliffhangers, characters to care about, something to make me feel new things and think new thoughts. I still have not finished Bravely Default II – and I don’t know why I should. Sometimes I solve a sudoku and instead of accomplishment, I get a pang of existential dread, am overcome by the futility of what I have just wasted 30 minutes on. I put numbers in squares and that is the extent of it. It is a trivial activity of no consequence. It has given me nothing. and yes, Worldle is the same. I know words. Hooray. Moving on.
So, in this circumstance of intense ennui drops Triangle Strategy. A game so good, it is unhindered by the clunkiness of its title. There is something so mundane about the word combination, so literal, I honestly did not expect such a vibrant and deep world to lurk beneath. I mean, they could have called it “The Scales of Conviction”, which is a serious fantasy novel title if ever I heard one! It was right there! You could have done this, Square Enix! Dammit, why didn’t you?! I mean, OK, giving my new favourite game a sillier title than you could have, that is the least of your recent sins. But still. Sometimes it is the littlest things.
Anyway, have I mentioned that I have been in a weirdly sentimental, backwards-oriented mood? I miss the 3DS. I miss it so much, everything reminds me of it. My Corona warning app going off? That’s like Streetpass, except awful! Visiting a gardening shop with my mom last summer? Holy heck, the aesthetics, it looks exactly like that Streetpass flower game! Bravely Default II? God, this only makes me miss the original Bravely Default (the reason I bought a 3DS in the first place) and Bravely Second, which perfected the use of the 3DS’ idiosyncratic features. Triangle Strategy? Yeah, well, I don’t play strategy games a lot, so the Fire Emblem Awakening flashbacks were intense, and that was the first game I played on the 3DS, all the way back … and it took me a while to overcome the Fire Emblem muscle memory and adapt to the Triangle Strategy gameplay. I had a great time with Fire Emblem Awakening back in the day. I was extremely invested in my bromance (I played as a guy, who I named Nepomuk) with Chrom. Ahh, Chrom! We would charge into battle side by side and obliterate the battlefield, the joy of two slightly overlevelled main characters. Triangle Strategy also gives me a prince to follow, protect and have bromance with, and the game hooked me like the most predictable fish in the ocean. I care a lot about Roland now. I care so much that at one point during my first playthrough, I was almost too worried for his emotional wellbeing to enjoy myself. Funny, I thought. this is what I always wanted: A game where I can make choices that matter, and characters I am invested in, a world to get lost in, something to take seriously, that occupies my thoughts. And it was briefly awful. It was great.
Aside from royal angstmuffin Roland, the character I am currently most fascinated by is Benedict … I have thoughts, spoilery thoughts, but I want to wait a little until I voice them out loud, because I am only on my third playthrough, and I feel like it will be a while until I have seen every possible turn of the story, tunil I have the full picture … You see what I am talking about? I still have not finished Bravely Default II, but I am on my third Triangle Strategy playthrough! And it will not be my last, not even for the month of April.
OK, a little bit more on that. Throughout Triangle Strategy, you find “notes”, written texts that give you a little bit of extra information about the world. It is not relevant, but it is there, and kind of fun to peruse when you aren’t in a hurry. The first two Bravely games were big on this sort of bonus information, and it really felt like the creators had developed a rich world and wanted to share. In BD, I spent an evening reading Ringabel’s mysterious diary. It left me confused, intrigued, with suspicions that later turned out to be correct. It added to the experience. Bravely Second had the characters keep a diary/record of their travels, and even the monster catalogue would gain new comments as you played. It was so much silly little bonus stuff. Bravely Default II continued the tradition of one character having a book, but only out of obligation. It was a key item, but not actually something you could read. It was one of many things where the game felt rushed, unfinished, barebones. So I was thrilled that Triangle Strategy let me discover random scraps of texts, not relevant but fun little details that fleshed out the world and made it feel alive.
So. I want to spend some more time with Triangle Strategy, and then perhaps I will have a few things to say about the game, the characters, the world, the themes, and my experience playing it. I know this post was essentially worthless babbling, but at least it shows accurately where my brain’s at right now.
For now, just these assorted thoughts:
- ‘Tis a crime the level cap is 50.
- Since I am a recorder person now, I applaud the game’s soundtrack for using one! I also applaud it in general, it is very good.
- There is a character named Anna and she is a ninja! Life goals.
- There is a character named Rudolph Mueller and I literally – yes, literally! – laughed for five minutes straight when I read that name. This is not a badass name. This is an any-random-old-grandpa-from-my-German-home-village name.
- Speaking of names: “GustADOLPH? Gee, wonder what he‘ll be up to.”
- “Exharme? Is this the little brother of Exdeath?”
- “Why are Frederica’s siblings called Thalas and Erika? Shouldn’t it be … Fred and Erika?” ;D
- Horses going up stairs looks so silly. I love it.
- This game has the slowest start of any game ever and I love it. It is bold and confident. It is a choice. Yes, all of these characters are important. Deal with it. But it does kind of make me proceed slowly in my third go-around.
- Grand Norzelian Mines background music is just the best.